Tag: mechanics

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  • House Rules

    Greetings. In case you were wondering, here's the list of house rules that we use in my games. These rules have been used for several generations of games now and I've had no shortage of dead characters, nor have I had problems with any of the …

  • Questions and Answers

    h3. Questions and Answers! Hi folks, here are a few of the questions I've been asked about the games so far and my answers, as well as any applicable references I have decided to include. Many of these get a bit technical, especially if you read up on …

  • Rituals

    Rituals can be described as a very specific set of actions that, when performed correctly, replicate the effects of a spell. Rituals can be learned by anyone who has the skills required and can be taught by anyone who knows the …

  • Combat Cheat Sheet

    Greetings Players! Below you will find a handy-dandy list of most of the modifiers that you will need to be using on a frequent basis, as well as a very basic explanation of combat. There are all sorts of ways to attack your enemies but it all boils …

  • Gameplay

    Here is an assortment of information that pertains to character creation and how the game world works. [[House Rules | House Rules]] [[Questions and Answers | Questions and Answers]] [[Rituals]] [[Combat Cheat Sheet | Combat Cheat Sheet]]

  • RP Points

    Roleplaying points are used to purchase unique and interesting upgrades for your characters and are awarded for one of three possible reasons: # You keep an up-to-date journal on your characters thoughts and feelings here on Obsidian Portal. For each …